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The server will remain whitelisted until further notice for unscheduled maintenance.

Please keep in mind that if you find a glitch then you should notify staff immediately for a potential reward, if you abuse or share a glitch then you will face punishment.

Sorry for any inconvenience and thank you for you continued patience, understanding, and cooperation.



[Owner] Young_Explicit posted Apr 4, 17



Hello everyone,

Courtesy of the staff team and all the people who have been working on the server we can say that the future of the server is looking bright. We have been reading all the suggestions and implementing many new ideas to the server to make it as high quality as possible. Here is some of the exciting news.



With all the recent changes the economy is one of the most crucial parts to the server. We are introducing a new market called the Grand Exchange. This Grand Exchange will allow players to buy and sell items with other players on the server, the Grand Exchange will also have a sales tax that will fluctuate over time. Also, we are trying to introduce new ways to earn money while playing, so now players can earn money from killing Bosses and mobs as well as from the new Crates.


Epic Armor

Epic armor is one of the most important parts of Medieval Lord’s history as a server. Many felt in the past that Epic Armor was broken and needed a revamp to keep it up to date and working. The name of Epic Armor has been changed to Carbyne to give it a new and fresh feeling. Also, we have re-worked it to make it easier to understand and less buggy. Some of these changes include, removing polish, making epic armor reduce the damage you take instead of giving the player extra hearts, a new gui to purchase Carbyne armor, changed how the effects Carbyne gives by making Chestplate and Leggings give defensive and offensive boosts based on the piece while Helmet and Boots give no special boosts. There will now be 4-6 types of Carbyne armor and some will only be accessible through killing Bosses and other means not yet implemented. Carbyne Armor will also take durability damage but is repairable through repair tokens.


Epic Weapons

Many new weapons will be introduced as well as a few old ones that will be staying. To make the server more balanced the max sharpness on all swords will be 7. We have reworked how the special abilities on weapons work and have three new abilities, Fire Storm, Wither Storm, and Bastian of health, we will be possibly implementing more of these in the future. Weapons will also now be able to save the charge you have for them independently instead of having it stored on the player. This will allow players to have multiple special abilities ready for battle, but there will be a cooldown of 45 seconds between abilities. Charging now earns 5 charges for each player killed and 1 charge for each Monster killed.


PvP Changes

We have removed the PvP balance changes added in the past on the server. This means that all regular Minecraft armor and swords will have the basic Minecraft values in PvP. Next we have also added new features to make PvP on the server better including, when a player is hit they have a combat tag of 45 seconds and during that time they can not enter any safe zones including towns with PvP disabled, and if you log out with combat tag a logger will spawn for 10 seconds in your place that can be killed; if you log on during this time period you will replace the logger.



New crates will be replacing Prize eggs. These will be located at spawn and players will use a key to open them. You can get these keys only by killing bosses or buying them on the shop. These keys will not be able to be sold on the Grand Exchange.



Duels have been changed in a few ways. We have built a brand new duel arena, as well as implementing Party duels. In these duels, you can have up to 5v5 duels against other Parties. Duels may not be 100% ready for launch as we are still working on them.


Server Hardware

New server hardware has been added to keep the server running as smooth as possible. These upgrades include, an upgraded CPU, more ram, new ssds for high-speed storage, better network DDoS protection, relocated the server host from Los Angeles to Dallas.



Voting has been taken out for the moment and we are still looking for new ways to implement it back into the server.



The server will now consist of only 2 worlds, the Spawn World, and the Player World. In the spawn world, players will be able to find the PvP Maps, Bosses, Monsters, and Dungeons. In the Player World, players will find, Towns, Animals, Resources, and Town Wars. Players will also be able to build and destroy in any unclaimed part of the player world but there will be world regeneration. Player World border is 35k by 35k.

Other Changes

  • You can now enter Creative in your town with Carbyne armor on without losing it.
  • Control Point will be added back
  • New bosses
  • New builds


Feel free to ask any questions and keep posting your opinions and ideas on the forums. Thank you for the patience.

Holy Cant wait
Quinndle_ sounds awesome, but when will it actually be out lmao.
Aminal10 Does this imply the server is released now, or what is the status?

   Hello, we're looking to recruit eligable members of the community to take part in reviving ML. If you have any prior server-owning experience, or you are a Java developer, and you're looking to help in any way you can, please feel free to send me a PM on Enjin.

haxor365 Me plz? im hardkorgamer btw
BossGamer/Dagger I owned two servers and was Co-host and admin on 2
drew1009 I miss ML <3

   We realized when we first decided to bring Medieval Lords back we realized would have to upgrade our host, but we had hoped we could hold off a bit longer. Sadly we could not. We have moved to a new host with better overall hardware and an extremely strong DDoS protection system, however it will take some more time until the move is finalized.

   We also have had to update a few plugins that were far out of date such as the
towny plugin(4+ years out of date) and since it was so far out of date, the towns
were unable to be transferred.

   There will be compensation for the downtime and the town wipes that every member will receive, you can read up on those below.

We also are preparing a few new additions in the upcoming days and the weeks after rerelease.

Compensation [These perks apply for 1 week after SOTW]:

  • 1 week accessibility to /tgm
  • $35,000 in-game cash

Planned Updates:

  • Larger Towny World
  • Release of balanced Carbyne Gear
  • New and improved Economy
  • Safe Player to Player Trading
  • Admin Shop
  • PvP Party System
  • Duel Arena
  • New Bosses
  • New Dungeons
  • Map Updates

Change Logs:


     - Successfully setup the new Dedicated server, and are able to operate our services on it smoothly.

     - Uploaded 35K by 35K (95.2GB) map.


     - Server transfer almost complete, and the server will be up very soon. No ETA.


     - Crehop has had some free time lately, as he is very busy with his irl job and life, and has decided to help with plugin development, and everything as a whole. You'll be seeing him a lot more in the coming weeks.

     - Some updates have been made to haven, please note it is not finished, but we have plans to revitalize all the current pvp zones, and ofc, add new, updated ones from very very good builders.

We will continue to keep you updated on the progress of development, and when it is ready a release date.

We apologize for the inconvenience caused by downtime and any work you may have lost, however it is necessary in order to bring Medieval Lords to the level that we would like for the future.

Thank you for sticking with us,

Medieval Lords Staff

[Builder] Creith IF anyone have any suggestions on interior send them to me.
XWOLFU Quick question but did crehop just bounce or something or are there like 2 owners now?
GotNothinOnMe Darn that's a shame. I am glad there will be compensation, that makes me feel a bit better about how much time i sp...
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DRAGON_MASTER103   registered to Medieval Lords
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lordzyber   created a new thread Reopening???? in the General Discussion forum
Aminal10BREAKING NEWS: Medieval Lords is filing for chapter 11 bankruptcy under penal codes 501(c)4. Medieval Lords is now no longer in existence.
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rhirsch205I also hope that redstone and the stick with spells is still the same and that u guys didn't mess with that.......
rhirsch205I hope that when the server does come up that you can still get epic armor in crates and weapons in crates. also voting coins for /shop. anyways i'm very excited that it's coming back up. ALSO I liked how it was in the past to get money (breaking cobblestone and voting) thats good.
[Owner] Young_Explicit   That plain, simple, boring, and disgusting cobble based "economy" will never be coming back. We have a new economy system being implemented.
Mugfuio   registered to Medieval Lords
MugfuioYoung ? About that /tgm, is it something everyone gets or just them that owned a town, and how do you guys see if we had a town? I had one myself but I don't know if my friends/members of the town gets it?

Thanks, Mugfuio
Holy   Everyone will get one week of /tgm once the server opens.
dironothunder"Feel free to ask any questions and keep posting your opinions and ideas on the forums."
dironothunderyou guys cant just post all this information and then refuse to answer everyone's questions
[Owner] Young_Explicit   Listen, Dironothunder, since you like to constantly put us on blast, about how you constantly are asking us questions, when your only question has been "when will the server be up?" and we've already answered this multiple times. I know how impatient everyone is, but you cannot force us to release information we're not inclined to share with you yet. The server release date will be announced when we're ready to announce it. Plain and simple. Now, as Holy said, if you have questions regarding what's coming in the update, then feel free to ask.
dironothunder   Not once in my post have i ever forced you to put the server out. I much like many other players are just peeved that you guys said you were doing a 1 month beta that lasted 1 and half weeks and then decided to rework the entire server when everyone was fine with the current state of things
[Owner] Young_Explicit   "Not once in my post have i ever forced you to put the server out. I much like many other players are just peeved that you guys said you were doing a 1 month beta that lasted 1 and half weeks and then decided to rework the entire server when everyone was fine with the current state of thing" So you're saying that during that same beta where you couldnt do anything but build your town, and barely even that, was acceptable as a releasable server? Not in my eyes. And not in the eyes of the ML staff team. We decided, without your say in it, that the server needed to be revamped if we were going to try to revive it. I could go on another paragraph about how bad the "current state of things" was, but I quite frankly don't have time to do that.
haxor365Young. When will the server open? Can u maybe do a test opening? Like a beta opening or something. And do we get our ranks back? -Hardkorgamer
Enander   The answer remains the same, "The server will remain whitelisted until further notice for unscheduled maintenance."
dironothunderany chance the server will release this week i would be really happy if i got to spam it while im on break
Enander   The answer remains the same, "The server will remain whitelisted until further notice for unscheduled maintenance."
rusty121Super keen to start playing minecraft again, I miss the gang so much
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dironothunderBeta Test?
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