Courtesy of the staff team and all the people who have been working on the server we can say that the future of the server is looking bright. We have been reading all the suggestions and implementing many new ideas to the server to make it as high quality as possible. Here is some of the exciting news.
With all the recent changes the economy is one of the most crucial parts to the server. We are introducing a new market called the Grand Exchange. This Grand Exchange will allow players to buy and sell items with other players on the server, the Grand Exchange will also have a sales tax that will fluctuate over time. Also, we are trying to introduce new ways to earn money while playing, so now players can earn money from killing Bosses and mobs as well as from the new Crates.
Epic armor is one of the most important parts of Medieval Lord’s history as a server. Many felt in the past that Epic Armor was broken and needed a revamp to keep it up to date and working. The name of Epic Armor has been changed to Carbyne to give it a new and fresh feeling. Also, we have re-worked it to make it easier to understand and less buggy. Some of these changes include, removing polish, making epic armor reduce the damage you take instead of giving the player extra hearts, a new gui to purchase Carbyne armor, changed how the effects Carbyne gives by making Chestplate and Leggings give defensive and offensive boosts based on the piece while Helmet and Boots give no special boosts. There will now be 4-6 types of Carbyne armor and some will only be accessible through killing Bosses and other means not yet implemented. Carbyne Armor will also take durability damage but is repairable through repair tokens.
Many new weapons will be introduced as well as a few old ones that will be staying. To make the server more balanced the max sharpness on all swords will be 7. We have reworked how the special abilities on weapons work and have three new abilities, Fire Storm, Wither Storm, and Bastian of health, we will be possibly implementing more of these in the future. Weapons will also now be able to save the charge you have for them independently instead of having it stored on the player. This will allow players to have multiple special abilities ready for battle, but there will be a cooldown of 45 seconds between abilities. Charging now earns 5 charges for each player killed and 1 charge for each Monster killed.
We have removed the PvP balance changes added in the past on the server. This means that all regular Minecraft armor and swords will have the basic Minecraft values in PvP. Next we have also added new features to make PvP on the server better including, when a player is hit they have a combat tag of 45 seconds and during that time they can not enter any safe zones including towns with PvP disabled, and if you log out with combat tag a logger will spawn for 10 seconds in your place that can be killed; if you log on during this time period you will replace the logger.
New crates will be replacing Prize eggs. These will be located at spawn and players will use a key to open them. You can get these keys only by killing bosses or buying them on the shop. These keys will not be able to be sold on the Grand Exchange.
Duels have been changed in a few ways. We have built a brand new duel arena, as well as implementing Party duels. In these duels, you can have up to 5v5 duels against other Parties. Duels may not be 100% ready for launch as we are still working on them.
New server hardware has been added to keep the server running as smooth as possible. These upgrades include, an upgraded CPU, more ram, new ssds for high-speed storage, better network DDoS protection, relocated the server host from Los Angeles to Dallas.
Voting has been taken out for the moment and we are still looking for new ways to implement it back into the server.
The server will now consist of only 2 worlds, the Spawn World, and the Player World. In the spawn world, players will be able to find the PvP Maps, Bosses, Monsters, and Dungeons. In the Player World, players will find, Towns, Animals, Resources, and Town Wars. Players will also be able to build and destroy in any unclaimed part of the player world but there will be world regeneration. Player World border is 35k by 35k.
- You can now enter Creative in your town with Carbyne armor on without losing it.
- Control Point will be added back
- New bosses
- New builds
Feel free to ask any questions and keep posting your opinions and ideas on the forums. Thank you for the patience.